[general] #If false, crops with no proper crop block entity would be popped off on rich soil farmlands. richSoilFarmlandAllowNonTFCCrop = true #How many items can be put into skillet block at once. # Default: 8 # Range: 1 ~ 32 skilletSlotNumber = 8 #The modifier for the 'Cabinet Stored' food trait. Values less than 1 extend food lifetime, values greater than one decrease it. A value of zero stops decay. # Default: 0.5 # Range: 0.0 ~ 1.7976931348623157E308 traitCabinetStoredModifier = 0.5 #The modifier for the 'Skillet Cooked' food trait. Values less than 1 extend food lifetime, values greater than one decrease it. A value of zero stops decay. # Default: 0.8 # Range: 0.0 ~ 1.7976931348623157E308 traitSkilletCookedModifier = 0.8 #How many ticks rich soil should boost the growth of the block above it. # Default: 2400 # Range: 0 ~ 240000 richSoilGrowthBoostTick = 2400 #How many degrees of temperature deviated from usual range is allowed for crops planted on rich soil farmlands to grow. # Default: 5 # Range: 0 ~ 100 richSoilFarmlandTemperatureExpansion = 5 #How many percentile of hydration deviated from usual range is allowed for crops planted on rich soil farmlands to grow. # Default: 5 # Range: 0 ~ 100 richSoilFarmlandHydrationExpansion = 5 #Chance (0~1) for rich soil random tick to spawn a mushroom on the block above, if it is air. # Default: 1.0 # Range: 0.0 ~ 1.0 richSoilRandomMushroomChance = 1.0 #Chance (0~1) that the spawned mushroom is a brown mushroom. (Otherwise red mushroom) # Default: 0.1 # Range: 0.0 ~ 1.0 richSoilRandomMushroomBrownChance = 0.1 #If set true, feast servings give nutrients divided by its total serving count. (Experimental) rebalancingFeast = false